用到的语法(二)

创建线程

线程是通过扩展 Thread 类创建的。扩展的 Thread 类调用 Start() 方法来开始子线程的执行。

using System;
using System.Threading;

namespace MultithreadingApplication
{
    class ThreadCreationProgram
    {
        public static void CallToChildThread()
        {
            Console.WriteLine("Child thread starts");
        }
       
        static void Main(string[] args)
        {
            ThreadStart childref = new ThreadStart(CallToChildThread);
            Console.WriteLine("In Main: Creating the Child thread");
            Thread childThread = new Thread(childref);
            childThread.Start();
            Console.ReadKey();
        }
    }
}

管理线程

Thread 类提供了各种管理线程的方法。

下面的实例演示了 sleep() 方法的使用,用于在一个特定的时间暂停线程。

using System;
using System.Threading;

namespace MultithreadingApplication
{
    class ThreadCreationProgram
    {
        public static void CallToChildThread()
        {
            Console.WriteLine("Child thread starts");
            // 线程暂停 5000 毫秒
            int sleepfor = 5000;
            Console.WriteLine("Child Thread Paused for {0} seconds",
                              sleepfor / 1000);
            Thread.Sleep(sleepfor);
            Console.WriteLine("Child thread resumes");
        }
       
        static void Main(string[] args)
        {
            ThreadStart childref = new ThreadStart(CallToChildThread);
            Console.WriteLine("In Main: Creating the Child thread");
            Thread childThread = new Thread(childref);
            childThread.Start();
            Console.ReadKey();
        }
    }
}

销毁线程

Abort() 方法用于销毁线程。

通过抛出 threadabortexception 在运行时中止线程。这个异常不能被捕获,如果有 finally 块,控制会被送至 finally 块。

using System;
using System.Threading;

namespace MultithreadingApplication
{
    class ThreadCreationProgram
    {
        public static void CallToChildThread()
        {
            try
            {

                Console.WriteLine("Child thread starts");
                // 计数到 10
                for (int counter = 0; counter <= 10; counter++)
                {
                    Thread.Sleep(500);
                    Console.WriteLine(counter);
                }
                Console.WriteLine("Child Thread Completed");

            }
            catch (ThreadAbortException e)
            {
                Console.WriteLine("Thread Abort Exception");
            }
            finally
            {
                Console.WriteLine("Couldn't catch the Thread Exception");
            }

        }
       
        static void Main(string[] args)
        {
            ThreadStart childref = new ThreadStart(CallToChildThread);
            Console.WriteLine("In Main: Creating the Child thread");
            Thread childThread = new Thread(childref);
            childThread.Start();
            // 停止主线程一段时间
            Thread.Sleep(2000);
            // 现在中止子线程
            Console.WriteLine("In Main: Aborting the Child thread");
            childThread.Abort();
            Console.ReadKey();
        }
    }
}

读取json

using Newtonsoft.Json;

// Assets下面的StreamingAssets
this.charsInfoPath = Application.dataPath + "/StreamingAssets" + "/charsInfo.json";

string json = System.IO.File.ReadAllText(charsInfoPath);
var data = JsonConvert.DeserializeObject<Dictionary<string, Dictionary<string, Dictionary<string, string>>>>(json);
张贴在C#